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NBA2K Online隔人扣将技能描述修改说明
  亲爱的玩家们:  在12月5日更新的版本中,我们优化了&隔人扣将&的实现效果,同时对&隔人扣将&的技能描述如实进行了修改。  修改前LV5的描述为:当体力大于总体力30%时,面对防守球员有100%的几率触发技能,以最低80%的概率做出扣篮并恢复队友体力上限12%。  修改后LV5的描述为:体力在30%以上,篮下有人防守时,扣篮能力提升20,扣篮概率提升30%,最低扣篮概率50%,且扣篮成功后恢复队友体力12%。  【具体改动】  出于如实反映技能效果的考虑,我们在描述和效果上进行了两个大的改动:  1、从描述上将&最低80%的概率&改为&扣篮概率提升30%,最低扣篮概率50%&。假如你的角色在街头赛中原本的扣篮概率为10%。触发&隔人扣将&LV5后,扣篮概率将直接提升30%,成为40%,仍未达到50%。系统将自动将你的扣篮概率提升为50%。此时,你将有50%的概率扣篮。而如果你原本的扣篮概率为30%,触发技能之后,就会有60%的概率扣篮。  2、将&有100%的几率触发技能&修改为&扣篮能力提升20&。原本的&100%触发技能&,是一个让人误解的描述。&触发技能&并不等于&触发扣篮&。通过2k开发人员的详细沟通,隔人扣将这一技能的触发与扣篮为两个步骤。针对这个技能,系统会做两次判定,一为技能是否触发,满足前一条件后再进行是否触发扣篮的判定。而在未触发技能的情况下,是绝对不会触发扣篮的。因而这个技能的描述存在很大的问题。由于系统的多层判定,导致扣篮概率成为一个让玩家迷惑的概念。为了让玩家看到更清晰的技能效果,我们决定修改成为&扣篮属性值的直接提升&。经过这样的修改,触发扣篮的概率将会比之前有所提高。  【改动原因】  我们希望能够给玩家展示一个清晰明了的内容,而非一个令人迷惑的百分百几率。因而,尽管这样的修改会带来玩家的不满,我们还是决定进行修正,让这个技能的描述与实际效果相符。相信玩家能够理解我们这样的决定。  对隔人扣将这一技能的效果,在2k制作方的开发案外,腾讯运营方额外提出了扣篮能力值加成,进一步提高扣篮的概率,也是为了玩家能够更直接地体验技能效果。扣篮概率的描述修改是为了让玩家更好地理解这一技能效果,使得各个等级段的用户都能更好地体验和享受技能带来的乐趣。  腾讯公司NBA2K Online项目组和开发商2k sports郑重承诺:本次修改,纯粹为对此前造成误解描述的修改,并未对技能效果做任何改动。  【附2k sports &隔人扣将&技能说明】  For our skill system, we have divided the skills into two major categories: high frequency, low efficacy and low  frequency, high efficacy skills. Posterizer is a good example of the second type: low frequency but high efficacy.  Once activated, not only will the player&s ability to score be greatly increased, but also it is a great way to show  off and intimidate opponents.  When designing skills for NBA2K Online, we have greatly simplified the activation conditions from our previous 2K  series& games so that users could enjoy even more exciting and frequent skills, thereby, creating more spectacular  highlight moments. From these changes, Posterizer became even more powerful than the other skills which we addressed directly in the September patch which involved skill rebalancing.  Even so, Posterizer is still one of the most powerful skills in our game. To balance its strength, it is also the most  complicated one. To help our users understand more clearly, we would like to provide an explanation of the skill&s activation conditions and effects:  Condition #1: Defender- To activate, there must be a defender nearby the player. The defender position is not  limited to be standing completely in front of the player, however, with no defender nearby or if the defender is too far behind the player, the skill cannot be activated.  Condition #2: Stamina- This requirement has been greatly reduced from before. In the current version,  with just 30% stamina the skill can still be activated.  Condition #3: Chance- The conditions above are not hard to meet in a normal match, but there is also a percentage chance to activate that should be considered as well. This chance is the reason players can see a percentage to trigger the skill in the skill description. This chance does not designate how likely a dunk will be triggered, but instead how likely the skill will be triggered. Also note that the higher the skill level, the higher this percentage chance becomes. At level five, it will become very easy to trigger, and therefore, very powerful.  Effect #1: Basic Dunk Chance Bonus- When a player is in position and prepares for a dunk, his attributes along with on-court condition are factored into a dunk percentage chance. Posterizer, when activated, will automatically create a boost in this chance.  Effect #2: Minimum Dunk Chance Bonus- Sometimes due to ability or defense interference, the basic dunk activation chance is very low. Even with the boost from Effect #1, it may not be enough, but with the minimum requirements& boost from Posterizer as well, it can still be possible to pull through with a slam dunk. At level 5, this percentage will become as high as 50%, which can be very useful.  Effect #3: Teammate Stamina Recovery- Stamina can be the difference between winning or losing, and with this stamina recovery bonus, players can provide a very welcomed boost to their team.  To sum up, Posterizer greatly increases the chance to perform a dunk against inside defenders. But in consideration of balance, the skill was not designed to allow players to automatically beat his or her opponents, and therefore does not 100% guarantee a dunk will be initiated. Because user experience and enjoyment is our main goal, we have gone to  great lengths to ensure that all skills in NBA2K Online are balanced and controlled within a reasonable range based on Tencent&s user feedback and hope that players can also experience this feeling as they compete daily training to become the top player.  NBA2KOL Production Team, 2K Sports  各种技能可以归纳成两类:高概率触发而较低作用,或者相反,不易触发但效果非常强力。隔人扣将是第二类的典型代表,一旦触发不但让你几乎肯定的得分,还要羞辱对手。  为2KOL设计技能系统时,我们极大简化了技能的触发条件,以便玩家能更容易、更频繁的体会精彩时刻。由于隔人扣将效果明显,这一简化使该技能比其它技能获益更显著。于是我们在9月底版本中调整了隔人扣将的工作机制,以便平衡各技能效果。  即使如此,隔人扣将仍是效果最强的技能之一,于是为平衡也将其设计成触发机制最复杂的技能。为帮助玩家更清楚的了解技能的触发方式,在此简述一下此技能的工作方式。  触发条件1:防守者。必须在附近有人防守的时候触发。并不严格限定防守者在你正前方,但附近没有防守者的话无法触发技能。  触发条件2:体力。我们已极大降低了体力的要求,现在只要有30%的体力即可允许此技能触发。  触发条件3:几率判定。上述条件在普通比赛中并不难达到,所以还需要额外的运气来使技能生效。因此在技能各级效果的描述中你会看见一个技能触发概率。这一概率并不是你最终扣篮的概率,而是决定技能有多大机会生效、带给你后面的加成。如果达到5级,这一条件将几乎肯定可以达成,因此非常强力。  触发效果1:基础扣篮概率加成。每当球员准备做扣篮动作时,他的能力值及场上状况会决定一个基础扣篮概率。隔人扣将技能触发时会极大加强这一概率。  触发效果2:最低扣篮概率。有时由于能力较低或防守球员干扰,基础扣篮概率极低,即使上一步的加成使扣篮概率提高,扣篮仍然很难发生。隔人扣将技能将保证一个最低扣篮概率,让扣篮更可能成功。技能升到Lv5时这一最低概率达到50%,非常有帮助。  触发效果3:队友体力回复。体力是影响胜负的一项关键因素,此技能提供的体力回复可以为全队提供非常受欢迎的贡献。  总的来说,隔人扣将技能极大提升了面对内线防守者时强行扣篮的机会。但考虑到竞技游戏的平衡,不可能只靠技能轻易打败对手,所以技能发动时并不会100%保证发动扣篮。玩家的游戏体验和乐趣是我们的主要目标,我们会根据腾讯提供的用户反馈来调整技能的平衡性,希望玩家能够通过不断努力而体验到成为NBA巨星的快乐。  NBA2KOL制作团队,2K Sports
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此前NBA 2K中文网给大家报道了,现在一起来看看NBA2K13的制作人Zach Timmerman给大家介绍NBA2K13的全部招牌技能。
NBA 2K13 SIGNATURE SKILLS
PosterizerExample Players: Blake Griffin, Josh Smith, Hakim WarrickA player with this skill will often look to dunk on defenders when attempting a dunk in traffic. To get this skill to trigger there must be a defender in the vicinity. To force big-time contact dunks, his stamina must be above 80. Once the dunk completes, his teammates will be given a temporary energy boost.
示范球员:Blake Griffin, Josh Smith, Hakim Warrick
拥有这项技能的球员在混乱中扣篮往往会直接隔人暴扣。当然要发动这项技能附近得有防守人。要使用这种极端的身体碰撞扣篮,球员的体能值必须要在80以上。一旦扣篮成功,他的队友会获得暂时性的体能恢复。
HighlightFilmExample Players: JaVale McGee, Gerald Green, Paul GeorgeWhen looking to dunk, a player with this skill will look to perform the most spectacular dunk available amongst the dunks in his repertoire.In order for this skill to fire off, however, he must have a stamina level of 80 or higher. Once the dunk completes, his teammates will be given a temporary energy boost.
示范球员:JaVale McGee, Gerald Green, Paul George拥有这项技能的球员在扣篮时会选择用他最特别的方式去演绎扣篮。同样,这项技能发动要求球员的体能值必须迈过80这道坎。一旦扣篮成功,他的队友会获得暂时性的体能恢复。
FinisherExample Players: Rudy Gay, Carmelo Anthony, Russell WestbrookThis player is adept at finishing contact layups and dunks at a higher rate than others.There is a shot penalty that all offensive players receive when they make contact with defenders in the air. Finishers decrease this shot penalty by 30%.This skill combined with our existing Draw Foul Tendency lends itself well to creating and-one opportunities.
示范球员:Rudy Gay, Carmelo Anthony, Russell Westbrook拥有这项技能的球员擅长于有身体接触的上篮或者扣篮,在这些情况下有比其他人有更高的成功率。所有的进攻球员在空中与防守球员有身体接触时投篮都会受到不同程度的干扰。拥有Finisdher技能的球员会将这种干扰的不利影响降低30%。这项技能结合了现有的制造犯规倾向,很好的为其提供了造+1的机会。
AcrobatExample Players: Monta Ellis, Derrick Rose, Tony Parker, Manu GinobiliThis is a player that can change his shot in the air without severely reducing his chance of making the shot.There is a shot penalty that all offensive players receive when they attempt to change their shot in the air. Acrobats decrease this shot penalty by 40%.Also, when attempting a hop, spin or euro layup, Acrobats are given a 15% boost to their shot chance.
示范球员:Monta Ellis, Derrick Rose, Tony Parker, Manu Ginobili拥有这项技能的球员能够在不严重影响命中率的前提下在空中完成投篮动作的改变。所有的进攻球员在空中做出改变投篮动作的时候命中率都会受到不同程度的削弱。拥有Acrobats技能的球员将会把这种削弱度降低40%。同时,当尝试在勾手,转身或者是欧步上篮中变换出手动作,这些球员能够获得15%的命中率加成。
Spot Up ShooterExample Players: Anthony Morrow, Kyle Korver, Steve NovakThis shooter is known for his ability to spot-up and knock down perimeter shots while shooting from a stand-still position.The penalty that users receive for bad shot timing (i.e. releasing the shot too early or too late) is decreased by 30%.This skill becomes available when the player is standing still, shooting 12 to 28 feet from the hoop and not posted up or dribbling.
示范球员: Anthony Morrow, Kyle Korver, Steve Novak拥有这项技能的球员闻名于他们投篮策应能力以及命中定点外线3分的能力。球员投篮时机选择不当(即出手早了或晚了)将会使命中率下降30%。球员站稳时这项技能才能发挥,作用于离篮12-28英尺的位置范围内且不处于靠打及运球中。
Shot CreatorExample players: Kobe Bryant, Kemba Walker, Dwyane WadeA player with this skill can hit shots at a higher percentage than most if he creates space for his shot. For this skill to fire off there are a number of rules that must pass:
The shooter must break his defender down to create space, either with iso-moves, triple threat moves or drives into special shots (i.e. step backs, drifters, hop shots, spin jumpers, etc).The space he creates when he starts his shot must be more than the space he had when he started to break his defender down.The Shot Creator must be closer to his matchup (within 7 feet) when he starts to break him down.The shot must be taken within 2 seconds of the initial break down.The shot must be taken in a half-court context (i.e. not in transition and not on a fast break) and must come from 33 feet to the basket or closer.The shooter must not be smothered by the defender at both the break down and the release of the shot.
If the shooter passes all of these rules, then the shot penalty enforced by the defender on the release of the shot is reduced up to 100%.
示范球员:Kobe Bryant, Kemba Walker, Dwyane Wade拥有这项技能的球员,如果能够创造出投篮空间,则有更高的投篮命中率。这项技能的发动有点繁琐,有以下几条要求必须达到:
1.球员必须甩开防守者创造出空间,不论是使用过人动作、三威胁动作亦或是特殊投篮方式(即后撤步、骑马射箭、勾手投篮、翻身投篮等等)。反正就是要让他做这些动作后起手投篮时的空间要比没做动作前的大。2.球员甩开的对位 防守球员必须跟自己的身高相近(身高在7尺之内)。3.投篮必须在开始最初甩开防守动作2秒内出手。4.投篮必须在落到半场阵地进攻时(即不是防守反击或者是快攻)才能作用,而且离篮必须不远于33英尺。5.投手在甩开动作及投篮时不可被防守者紧逼。如果能满足以上条件,防守者的压力造成的命中率下降的影响最高可减少100%。
DeadeyeExample Players: Kobe Bryant, Kevin Durant, Klay ThompsonLate arriving defenders have less impact on this type of shooter than most.When we determine the final outcome of a shot, part of the calculation comes from how well a shooter is defended at both the start and release of the shot.When a Deadeye shoots and the defender is more heavily guarding the Deadeye when he releases the shot than when he started it, we reduce the impact of the release up to 100% depending on how heavily guarded he is at the beginning (the more heavily guarded, the more we reduce).A couple more things to keep in mind:1. In order to ensure that closing out on a Deadeye matters, there must be some sort of defense applied at the start of the shot.2. The shooter must not be smothered by the defender at both the start and release of the shot or the skill will not trigger.
示范球员: Kobe Bryant, Kevin Durant, Klay Thompson拥有这项技能的球员,会使因迟来的防守造成的影响降低。我们决定投篮的最终结果时,部分取决于防守者对开始投篮以及最终出手时刻的防守力度。当球员有Deadeye技能,并且防守者在投篮出手时的防守比投篮动作开始时更卖力气时,我们依照在开始时他受防守的压迫程度来降低影响出手的概率(防守越严密,我们降的越多) ,最高可降低100%。两点需要注意的:1.要使对Deadeye的防守有效果,就要在他投篮开始时施加更大的压迫。2.(Deadeye)投手在投篮的始终不能被防守者紧逼,否者这项技能不会触发。
Corner SpecialistExample Players: Shane Battier, Courtney Lee, Danny GreenThis is a skill reserved for players who are exceptional at knocking down three point shots from the corner where the sideline and the baseline meet. For this skill to fire off there are a number of rules that must pass:
The shooter must be standing still.The shooter must be considered fairly open when he shoots the ball.The shooter must take his shot within a couple seconds of catching the pass.
When these rules are fulfilled, a 5% bonus is added to his shot percentage.
示范球员: Shane Battier, Courtney Lee, Danny Green这项技能是专门为那些特别会投底角三分的球员保留的,就是边线跟底线交接的那个角落。有以下几项条件必须满足:1.投手必须站稳2.投手出手前必须确保有充裕的出手空间3.在接球2秒内必须出手。当这些条件满足了,作为奖励将会提升5%的投篮命中率。
Post Proficiency
Example Players: LaMarcus Aldridge, Al Jefferson, Carl Landry
This is a player with supreme low post offensive skills. Defenders fall for his fakes up to 50% more often than for others, his post shots such as hooks and fades get a 5% shot chance increase and his post moves are more effective. A couple more things to keep in mind:
The shot must be taken from 17 feet to the basket or less.The skill is still active for up to 0.5 seconds after exiting the post to allow shots and pump fakes to trigger the skill.
代表人物:阿尔德里奇,艾尔杰弗森,卡尔兰德里拥有这个技能的球员有超低位犯规技能。后卫有50%的机会被撞倒,而低位投篮,篮板等都有5%的提升。行动也更有效率,有以下几种可能:
1. 投篮必须在17英尺以内。2. 在投篮后的0.5秒内球员该能力依旧保持。
Ankle Breaker
Example Players: Jamal Crawford, Austin Rivers, Tyreke Evans
This player is apt to break the ankles of his defender when performing isolation dribble moves. This skill provides a 30% increase in the chances of forcing defenders into ankle-breaking defensive falls, stumbles and recoveries.
代表人物:克劳福德, Austin Rivers,埃文斯在运球的时候,球员很容易碰到防守球员的脚踝。该技能提升了30%的几率,迫使防守球员防守失败。
Post Playmaker
Example Players: Joakim Noah, Kevin Garnett, Greg Monroe
This is a player known for hitting open guys in a good position to score when passing the ball out of the post. This skill fires off when passing the ball from a post-up position to an open teammate. The pass will hit the receiver on point and will give him up to a 10% bonus on two-point shots and a 4% bonus on three-point shots, so long as the potential made shot by the shooter would result in an assist for the Post Playmaker.
代表球员:诺阿,加内特,格雷格?门罗有这个技能的球员可以在包夹中传出一个漂亮的球到无防守球员身上。传球质量很高,给与接球的队员10%的2分命中率和4%的三份命中率。只要这个传球是由有这种技能的人发起的话,那就会有这样的结果。____________________________________________________
Example Players: Chris Paul, Steve Nash, Rajon Rondo
This skill is reserved for top-notch passers who are known for hitting open guys in the correct position to score. Dimer fires off when passing the ball (not from the post) to an open teammate. The pass will hit the receiver on point and will give him up to a 10% bonus on two-point shots and a 4% bonus on three-point shots, so long as the potential made shot by the shooter would result in an assist for the Dimer.
代表人物:保罗,纳什,朗多该技能是为顶尖传球手而设置的,他们可以传球给在最佳投篮位置的队友传出一个恰到好处的球。在传球的时候出发,同样给与接球的队员10%的2分命中率和4%的三份命中率。
Break Starter
Example Players: Tim Duncan, Kevin Love, Lamar Odom
This player is known for initiating fast breaks with accurate outlet passes. For this skill to fire off, the player must be the defensive rebounder and the pass must be made within 3 seconds of the defensive rebound. The longer the outlet pass is in the game, the higher risk there is for throwing a bad pass. If the rebounder fulfills the two rules mentioned, the pass will have 50% less penalty than normal.
代表人物:邓肯,乐福,奥多姆有该技能的球员在接到球的时候可以组织快速突破。球员必须是在3秒内抢到篮板球才能施展该技能。时间拖得越长,坏球的风险就更大。如果满足条件的话,该球员还能减少50%的篮板犯规。
Alley-OoperExample Players: Andre Miller, Jason Kidd, Raymond FeltonThis is a player known for throwing accurate alley-oop passes.The Pass attribute of the passer plays a large role in the outcome of alley-oop finishes.An Alley-ooper gets a significant boost to his Pass attribute and receivers will be given a small catch chance bonus.
示范球员:Andre Miller, Jason Kidd, Raymond Felton拥有这项技能的球员擅长投掷精准的空接传球。传球手传球的好坏在完成空接中扮演着重要的角色。Alley-Ooper球员会将会显著提升他们的传球质量而接球的球员也会因此增加一点接球的成功率。
Brick WallExample Players: Marc Gasol, Kendrick Perkins, Glen DavisThis player engulfs defenders with physical screens, making them more difficult to get through or around.Often times you’ll find defenders getting hit with such force that it causes them to stumble or fall to the ground.
示范球员:Marc Gasol, Kendrick Perkins, Glen Davis拥有这项技能的球员会让防守人受阻于其掩护的身体屏障,让防守球员更加难以逾越。时常你会发现,防守人会因碰撞而绊跤或者跌倒在场上。
Lockdown DefenderExample Players: Andre Iguodala, Thabo Sefolosha, Tony AllenA top-notch perimeter defender who automatically neutralizes most offensive Signature Skills of the player he’s actively guarding.It’s a fairly powerful skill that only elite defenders possess.The only offensive Signature Skills that a Lockdown Defender cannot neutralize are Brick Wall and Floor General.
示范球员:Andre Iguodala, Thabo Sefolosha, Tony Allen拥有这项技能的球员是一流的中距离防守专家,他们会自动抵消大部分对位的进攻球员的进攻招牌技能。这是非常强悍的技能,因此也只有防守专家才拥有。唯独他们不能抵消的技能是Brick Wall和Floor General。
Charge CardExample Players: Udonis Haslem, Raja Bell, Kyle LowryThis player specializes in the art of drawing charges.When attempting to take a charge, a player equipped with the Charge Card skill will have a 50% better chance of drawing the charge than others.His teammates will also receive a small energy boost if the Charge Card player receives the beneficial call.
示范球员:Udonis Haslem, Raja Bell, Kyle Lowry拥有这项技能的球员很会制造进攻犯规。在制造进攻犯规方面,拥有该技能的球员会比其他人多50%的成功性。如果成功制造进攻犯规,他的队友也会因此有少量的体能恢复。
InterceptorExample Players: Trevor Ariza, Brandon Jennings, Rodrigue BeauboisGetting pass lane steals is this player’s forte.When attempting to steal a pass that is in the air and in a pass lane within 9 feet of the Interceptor, he will get a boost to his Steal and Vertical attributes, thus allowing him a much better opportunity to pick the pass off.
示范球员:Trevor Ariza, Brandon Jennings, Rodrigue Beaubois断球是拥有这项技能的球员的特长。尝试在9英尺内的半空中或者是传球线路上断球,他们会激增断球及弹跳能力,因此而使他们更有机会去抢断传球。
Pick PocketExample Players: Jeremy Lin, Ricky Rubio, Mike ConleyAn on-ball thief adept at stealing the ball from players attempting dribble moves. There are three perks to having this skill:
1. Significant increase in strip probability when offensive player is in an iso-motion move.2. Minor increase in strip probability when offensive player has been in a standing dribble for a couple of seconds.3. Lowered foul chance when attempting an on-ball steal.
示范球员:Jeremy Lin, Ricky Rubio, Mike Conley拥有这项技能的球员擅于从持球球员的运球中抄球。如果有这项技能的话有几个小福利:1.在攻球员施展虚晃运球动作时,截抄的成功率会有显著增加。2. 在进攻球员原地运球2秒以上,截抄的成功会稍有增加。3.截抄断球时更低的犯规几率。
Active HandsExample Players: Mario Chalmers, Ronnie Brewer, Kawhi LeonardThis player can more easily strip the ball from players attempting shots, layups and dunks.When the offensive player is in a shooting motion, an Active Hands player is twice as likely to strip the ball than a player without this skill.
示范球员:Mario Chalmers, Ronnie Brewer, Kawhi Leonard拥有这项技能的球员能更加容易地从尝试投篮、上篮甚至扣篮的进攻球员手中破坏球路。当进攻球员处于投篮动作下,拥有Active Hands的球员会比没有这项技能的球员有翻番的几率去破坏球路。
EraserExample Players: Dwight Howard, Josh Smith, Serge IbakaA player with this skill is known for protecting the rim with emphatic, crowd pleasing blocks.When an Eraser swats a shot, he boosts the energy of his teammates and decreases the shooting attributes (up to six points) of the player he blocked for up to a minute and a half.
示范球员:Dwight Howard, Josh Smith, Serge Ibaka拥有这项技能的球员闻名于激情保护篮板以及振奋人心的盖帽。当Eraser扇掉一个投篮,会帮队友恢复一定的体能同时会让被盖的进攻球员最多在一分半钟内下降最多6个点的投篮命中率。
Chase DownArtistExample Players: LeBron James, Brandon Rush, Thaddeus YoungThis skill is reserved for players that are adept at chasing players down on fastbreaks and swatting their layup and dunk attempts from behind.While on a fastbreak this player is given boosts to his Block, Vertical and Quickness attributes, which will give him a better chance of swatting the shot.A couple more things to keep in mind:
1.This skill can fire off any time the defense is in transition2.The block must happen from behind the shooter while he is moving
示范球员:LeBron James, Brandon Rush, Thaddeus Young拥有这项技能的球员会倾向于紧追快攻的进攻球员,然后在他们上篮或者是扣篮的时候赏给他们追身大帽。当(对方)下快攻时,拥有这项技能的球员会增加他的盖帽、弹跳以及灵敏度属性,让他们能够更加轻松地完成封盖。两点需注意:1.在攻防快速转换中的任何时点这项技能都能发挥作用。2.盖帽(的动作)必须发生在移动中的射手背后。
BruiserExample Players: Anderson Varejao, DeMarcus Cousins, David WestThe overall size, power and relentlessness of this player will drain energy from his match-up upon physical contact.When a Bruiser collides with his opponent during boxouts, post backdowns, off-ball bumps, off-ball rides and contact shots, he depletes more energy from his match-up than players without this skill.For comparison purposes, when contact occurs in one of these areas, bruisers cause their opponents to lose energy about half as much as when his opponent is running.
示范球员:LeBron James, Brandon Rush, Thaddeus Young拥有这项技能的球员的体型、力量以及他的冷酷会在身体接触中无情地抽干对位球员的最后一点力量。当拥有Bruiser技能的球员在和对手碰撞中,包括抢篮板时将其对手挤开,背身强碾,无球推搡,以及干扰投篮,他比没有这项技能的球员更能消耗对手体能。为了很形象地对比,当对抗出现在以上情况中时,Bruiser们能使对手的体能消耗相当于奔跑时消耗的一半那么多。
Hustle PointsExample Players: Nikola Pekovic, David Lee, Andrew BynumThis player is known for his ability to score following an offensive rebound.For three seconds after the rebound is pulled down, a Hustle Points player will be given a boost to his Shot Inside, Shot Close and Layup attributes.
示范球员:Nikola Pekovic, David Lee, Andrew Bynum拥有这项技能的球员得名于二次篮板得分能力。在摘下进攻篮板3秒内,拥有Hustle Points的球员会提升内线投篮,近距离投篮还有上篮的属性。
ScrapperExample Players: Chuck Hayes, Reggie Evans, Tyler HansbroughA hustle guy known for his ability to dive for loose balls, win boxout battles and strip rebounds from opponents.A small attribute boost is given to Speed and Quickness during loose ball dives to display the effort these players usually give.During boxout battles and moves, a Scrapper will be given up to a 50% increase in the boxout win chance.For rebounds, a Scrapper has a 50% increase in the chance of poking the ball loose from an opponent who has already grabbed a rebound.
示范球员:Chuck Hayes, Reggie Evans, Tyler Hansbrough拥有这项技能的球员或许可以成为拼命三郎,他们不过一切去跳夺球权、将对手挤出抢夺篮板的有利位置破坏对手的篮板。跳夺球权时,会用一小点速度以及灵敏度的属性提升来展现他们的努力效果。在boxout(不知道专业术语是什么,大概是将对手挤出抢夺篮板的有利位置)中,Scrapper们赢得boxout的机会会有最多50%的提升。篮板方面,Scrapper们会有最多50%的几率加成去拨掉对手已到手的篮板球。
Anti-FreezeExample Players: Luol Deng, Luis Scola, Zach RandolphA player that rarely goes on a cold streak, even when missing several shots in a row.When a player starts to miss shots or turn the ball over, he’ll eventually get cold and his abilities will decrease for a period of time.However, it takes twice as many misses and turnovers for an Anti-Freeze player to get to that point. Basically, he’s a fairly steady player.
示范球员:Luol Deng, Luis Scola, Zach Randolph拥有这项技能的球员手感几乎不会冷下来,即使几个回合下来都没有投中。一般情况下,一名球员如果投失几个球或者是未及投篮就丧失球权,那么他会在一段时间内属性值下降。但是,要让Anti-Freeze属性值因此而下降,那么需要再多投失几个球多丢几次球权,他们是非常稳定的球员。
MicrowaveExample Players: Louis Williams, Eric Gordon, Nick YoungA player with this skill can heat up in a hurry.It takes fewer made shots and good plays for a Microwave to get hot than players without this skill.Once hot, various offensive and defensive attributes are given a boost for a period of time.
示范球员:Louis Williams, Eric Gordon, Nick Young拥有这项技能的球员手感能迅速热起来。比起没有这项技能的球员,他们只需几个命中和成功的战术就可以热得发烫。一旦热起来了,在一段时期内许多攻防两端的属性就随之提升。
Heat RetentionExample Players: Kobe Bryant, Deron Williams, Stephen CurryPlayers with this skill retain their hot streaks through various game breaks, and they have the ability to maintain their hot streaks through bad plays longer than most players.Typically, when a timeout occurs or the end of a quarter hits, players that are hot will have automatic cool downs that bring them back to normal.Heat Retention players stay hot through these breaks and only bad plays such as missed shots and turnovers can bring this player back to normal.Even then, it takes twice as many missed shots and turnovers for a Heat Retention guy to return to normal.
示范球员:Kobe Bryant, Deron Williams, Stephen Curry拥有这项技能的球员能够在多次暂停后仍然保持手感的热度,他们的手感热度保持度相比大多数球员而言更加稳定。一般来说,当暂停或者是半场休息后,热起来的球员会有一定程度的冷却并使他们的属性值回到正常水平。Heat Retention们在这些情况下依然会保持手感的热度,并且只有失败的战术执行比如说投失或者是turnovers才能使他们冷却到正常的水平。即便如此,也要让他多投失或者turnover相当于正常球员一倍的球。
CloserExample Players: Derrick Rose, Jason Terry, Kobe BryantThis player raises his game in clutch moments. For the last 40% of a fourth quarter and all overtimes, a Closer receives the following perks:
1. Attribute boosts of up to 12 attribute points2. A widened “Excellent Release” free throw release window, thus making it easier to knock down clutch free throws3. Energy boosts during timeouts so that he retains more energy through breaks during clutch moments4. Shot chance percentage boost of up to 5% for “moving” shots, such as drifters and step back shots.
示范球员:Derrick Rose, Jason Terry, Kobe Bryant拥有这项技能的球员将会在关键时刻提升能力。在第四节最后剩余40%的时间里以及加时赛里,Closer有以下福利:1.属性能有最多12点提升2.“完美的投篮”的判定范围扩大了,因此能够更容易投入关键罚球。3.暂停会加速体能回升,让他在关键时刻能够保持更多的体能。4.在运动得分中会有5%的命中率加成,比方说骑马射箭和后撤步投篮。
Floor GeneralExample Players: Jason Kidd, Rajon Rondo, Chris PaulThis skill identifies an offensive team leader that has the ability to raise the offensive game of his teammates while he is on the floor.While a Floor General’s team has possession of the ball, all teammates are given up to a six point attribute boost to their offensive abilities.
示范球员:Jason Kidd, Rajon Rondo, Chris Paul球员拥有这项技能使他们区别于一般球员,他们球队的进攻领导核心,在场上的时候能够推动整支队伍的进攻水平。当Floor General控制球权时,所有队友的进攻属性都会有6点的加成。
Defensive Anchor
Example Players: Dwight Howard, Tyson Chandler, Kevin GarnettThis skill identifies a defense team leader that has the ability to raise the defensive game of his teammates while he is on the floor.While a Defensive Anchor’s team is on defense, all teammates on the floor are given up to a six point attribute boost to their defensive abilities.
示范球员:Dwight Howard, Tyson Chandler, Kevin Garnett球员拥有这项技能使他们区别于一般球员,他们是球队的防守领导核心,在场上的时候能够推动整支队伍的防守水平。当Defensive Anchor的队伍处于防守,所有场上队友的防守属性都会有6点的加成。
本文由翻译
这些回帖亮了
美国人也玩三国杀了?
美国人也玩三国杀了?
最多只能装5个技能。少了点啊
我觉得这已经是很大的进步了,特别是那个挡拆的技能。
每进次球就要显示一次技能???发自legendlee的HupuChrome
┏━━━┓
┃塞伯坦┃
┃观光团┃
┗━━━┛
蜜:雷霆 曼联 威斯布鲁克 艾弗森
黑:杜兰特 科比 詹姆斯 湖人
引用4楼 @ 发表的:
每进次球就要显示一次技能???
(手柄)d-pad向上,开启On the Fly Coaching菜单,招牌技能的HUD界面就会出现。你可以整场比赛都保留着这个HUD界面,方法是不再按d-pad的向上键。单人游戏,界面在屏幕左手边,多人游戏,界面左右手边都有(当然,在在线2人游戏中你只能看到你自己的那部分界面)。HUD界面显示你正在控制的球员所拥有的招牌技能以及他的基本数据。当一项技能当前没有触发时会变灰暗色。当它可用时会变半透明,就是要让你知道你现在的处境下可以使用这项技能了。当它被使用时会变的金光闪闪,并且数据条会变成正在使用的招牌技能的名称。
lbj没什么牛逼技能啊
倒是kb有很多啊
引用6楼 @ 发表的:
lbj没什么牛逼技能啊
倒是kb有很多啊
无语 回防追身盖帽这技能还不算牛逼技能啊 这技能也没几个人能拥有的 且这些技能好多都是示范球员 只是找了几个代表人物而已 没有一一说出技能所拥有的全部球员名字
越来越期待了
C: Dwight Howard / Jordan Hill / Robert Sacre
PF:Pau Gasol / Antawn Jamison
SF:Metta World Peace / Devin Ebanks / Earl Clark
SG:Kobe Bryant / Jodie Meeks / Darius Johnson-Odom
PG:Steve Nash / Chris Duhon / Steve Blake / Darius Morris
Live07就做过类似的球星动作。不过2K这个更严谨一点,看上像是三国志12的模式。如果把一些球员具体的独特招数也能做个提高发生几率、表现效果的技能就好了。比如吉诺比利的蛇形突破、马丁的造犯规、大梦的篮下舞步等等,虽然倾向性里可调,但还是觉得不突出。
感觉好像玩dota一样...
我努力得像安东尼,生活却犹如尼克斯。
好像很有意思
希望我的电脑能玩
引用5楼 @ 发表的:
(手柄)d-pad向上,开启On the Fly Coaching菜单,招牌技能的HUD界面就会出现。你可以整场比赛都保留着这个HUD界面,方法是不再按d-pad的向上键。单人游戏,界面在屏幕左手边,多人游戏,界面左右手边都有(当然,在在线2人游戏中你只能看到你自己的那部分界面)。HUD界面显示你正在控制的球员所拥有的招牌技能以及他的基本数据。当一项技能当前没有触发时会变灰暗色。当它可用时会变半透明,就是要让你知道你现在的处境下可以使用这项技能了。当它被使用时会变的金光闪闪,并且数据条会变成正在使用的招牌技能的名称。
这些技能还需要玩家去手动触发?不是一旦符合条件就可以自动触发吗?
1、Wade,一个灵魂被困在6尺4寸身躯的小前锋!
2、Wall需要一个超级内线搭档
引用12楼 @ 发表的:
这些技能还需要玩家去手动触发?不是一旦符合条件就可以自动触发吗?
不需要。。。偶说的这个小界面是提醒你 自己的技能什么时候可以发动以及发动了没有 你好好看看技能解释吧 不是放什么必杀 在特定条件下 自然而然就发动了 你不打开这个小界面也还是一样玩。。。
和live07有点像啊 不过做得应该会好很多
live07就是有了明星键就无敌……特别是内线/外线得分手
Every now and then sunshine is warm making time extremely long.
看球为两个人红过眼眶:T-Mac in 08.05;Kobe in 16.04
个人微博:XM君是收集控 淘宝:/
这个牛了啊,这么多玩意儿~
更爱妞妞~~~~
2K咋么从篮球游戏变成了放大招的搏斗游戏了,大家都有必杀秘技。。。能力数值以后可以这么玩了
太烦琐了 感觉
引用13楼 @ 发表的:
不需要。。。偶说的这个小界面是提醒你 自己的技能什么时候可以发动以及发动了没有 你好好看看技能解释吧 不是放什么必杀 在特定条件下 自然而然就发动了 你不打开这个小界面也还是一样玩。。。
哦!那还好,还以为像打格斗游戏发必杀一样!是的话就没意思了
1、Wade,一个灵魂被困在6尺4寸身躯的小前锋!
2、Wall需要一个超级内线搭档
老实说,很不错,都是在某些情况下触发而已,而且不是必进,只是提升概率或者降低,挺能显示出球员的特性的,我喜欢
很好,球员特点更鲜明了
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